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mutator and accessor methods

См. также в других словарях:

  • Mutator method — In computer science, a mutator method is a method used to control changes to a variable. The mutator method, sometimes called a setter , is most often used in object oriented programming, in keeping with the principle of encapsulation. According… …   Wikipedia

  • Method (computer programming) — In object oriented programming, a method is a subroutine (or procedure or function) associated with a class. Methods define the behavior to be exhibited by instances of the associated class at program run time. Methods have the special property… …   Wikipedia

  • Property (programming) — In some object oriented programming languages, a property is a special sort of class member, intermediate between a field (or data member) and a method. You read and write a property just as you read and write a field, but this is (usually)… …   Wikipedia

  • Field encapsulation — In computer programming, field encapsulation, also called data hiding, involves providing methods that can be used to read/write to/from the field rather than accessing the field directly. Sometimes these accessor methods are called getX and setX …   Wikipedia

  • Method (computer science) — In object oriented programming, the term method refers to a subroutine that is exclusively associated either with a class (called class methods, static methods, or factory methods) or with an object (called instance methods). Like a procedure in… …   Wikipedia

  • C Sharp (programming language) — The correct title of this article is C# (programming language). The substitution or omission of the # sign is because of technical restrictions. C# Paradigm(s) multi paradigm: structured, imperative …   Wikipedia

  • Structural pattern — In Software Engineering, Structural Design Patterns are Design Patterns that ease the design by identifying a simple way to realize relationships between entities.Examples of Structural Patterns include:* Adapter pattern: adapts one interface for …   Wikipedia

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